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 How the SWAT 4 v1.0 ViP League works

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How the SWAT 4 v1.0 ViP League works Empty
PostSubject: How the SWAT 4 v1.0 ViP League works   How the SWAT 4 v1.0 ViP League works Icon_minitimeFri Feb 17, 2012 9:01 pm

Each clan plays each other once, with the map set to Brewer County Courthouse.

There will be 6 rounds. 3 rounds as Suspect (considered your home match) and 3 rounds as SWAT (considered your away match). This is because of the basic principle that winning as SWAT in Courthouse is considered much more difficult (but certainly not impossible) than winning as Suspects - hence replicating the realism of a football match.

Each round will be set to 10 minutes. Therefore, the maximum time one match can take is 1 hour. This is specially designed so everything is short and snappy.

The matches would consist of 5 v 5, with possibly 1 each in view (should the clans wish).

One specific day will be agreed where matches will be played each week, plus time slots (e.g. Saturday 7pm-8pm, 8pm-9pm two sets of matches each week, for x number of weeks).

If you win a match, you will earn 3 points. If you draw, 1 point. Lose = zilch. The team with the most points at the end of the round-robin tournament will be at No.1 position and crowned the SWAT 4 Premier League champions.

All the League happenings will be updated regularly on our parent site, http://www.swat4news.blogspot.com


Last edited by swat4news on Sat Feb 18, 2012 2:18 pm; edited 1 time in total
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